- cross-posted to:
- opensource@lemmy.ml
- cross-posted to:
- opensource@lemmy.ml
deleted by creator
Ruffle is one of the most important pieces of game preservation currently out there, and it warms my heart to see it constantly improving!
Fun fact- Dinnerbone, from Minecraft, works on this for free!
I was wandering if it’s him.
This project just warms the cockles of my nerdy old heart :)
Bringing a crappy CRAPPY old protocol to life with awesome, secure, new 100% FLOSS technology so boatloads of homegrown art and culture can be saved?
YES PLEASE! :)
But I thought ppl didn’t do work for free…
Open source is the antitheses to so many modern adags.
They certainly can if it’s a passion project! :)
Wow, I’m amazed by the number of contributors that a relatively niche product like this has managed to gather - very cool!
Are flash games still a thing? I remember those old sticky fighting flash games on newsgroupe.
Someone kind enough in webdev to elaborate why someone would care to revive/reimplemente old flash player tech?
Adobe Flash Player was deprecated some years ago, so there is no longer any functioning official software that can play Flash games. The modern equivalent are mobile games.
The reason why reimplementing it is a worthy thing to do is to preserve old software, same reason why console emulators exist.
No, the modern equivalent is Web HTML5 games.
From a technical point of view you are right. But commercially, I am pretty sure many companies and developers that used to make Flash games now make mobile games. There are many mobile games that are ports of old Flash games.
I see mobile games as the commercial successor of Facebook games. But the spirit of flash games stated in the Web scene for sure.
The performance is really bad though, can’t see it improving any time soon. Maybe it has to do with how it relies on wasm.
my experience with it is that it performs significantly better than the official Flash Player