It’s a port of the original Super Mario Bros from the NES to the Game Boy Color. The physics feel very nice, and I like how the sprites are adapted.
The port also extends the game. After the 8 original worlds, Quest B adds 8 more with new enemies, mechanics, and even bosses! I had so much fun playing it.
Also, the game is FOSS: https://github.com/Mico27/SuperMarioBrosMini
Kind of a strange thing to make, since Super Mario Bros. Deluxe is already on the GBC. Good if you want to see the whole screen at once, I suppose.
This version is way better, in my opinion. Not only the sprite size, but these 8 additional levels are very fun.
I missed that the 8 additional levels are new. I’ll have to check it out sometime!
What’s the device you are playing it on?
It’s Retroid Pocket Mini.
Retroid Pocket Mini
the game is FOSS
How can this be FOSS, or for that matter even legal, if Super Mario Bros is a proprietary game?
Huh, I assumed it would be one of the decompile projects where you bring your own ROM to get the assets, but it looks like there are just ready-made ROMs right there on GitHub. Don’t expect that to be around for long!
It’s not a hack, the game made from scratch using GB studio.
Interesting, then I’d say calling it a port is doing it a disservice if it’s a full remake!
Ah, your are right!
The author calls it “demake”. I guess it’s fair due to GBC decreased resolution… But it adds so many features, I would call it “remake”.
It’s a reimplementation from scratch using GB studio.
But since it uses Mario, it might violate Nintendo IP. It’s the case with many hacks. It doesn’t make it non-FOSS.
It’s a reimplementation from scratch
It can’t be both a port and a reimplementation from scratch, those two concepts are mutually exclusive.