Any platform(s).

  • call_me_xale@lemmy.zip
    link
    fedilink
    arrow-up
    0
    ·
    7 months ago

    Roughly in order, I think:

    • StarCraft: Brood War
    • Subnautica
    • FTL: Faster than Light
    • Spec Ops: The Line
    • Risk of Rain Returns
    • Portal
    • Dead Cells
    • Team Fortress 2
    • Borderlands 2
    • Unreal Tournament 2004
    • Diablo II
      • call_me_xale@lemmy.zip
        link
        fedilink
        arrow-up
        0
        ·
        7 months ago

        Funny story about that one: my first time playing it, I actually found it a bit too… visceral, and had to stop after getting a couple hours in - I only came back to play it all the way through several years later.

        In the intervening time, I learned that one of the developers, when asked whether the game had a “good ending”, said something along the lines of “that’s when the player stops playing in disgust”.

        Guess I got the good ending.

          • call_me_xale@lemmy.zip
            link
            fedilink
            arrow-up
            0
            ·
            7 months ago

            It’s also just an incredible deconstruction of the “modern warfare” shooter genre. It screams at the player, “hey, hold up a sec, think about those people you’re shooting”.

            I think it’s part of why the only other shooters I like are TF2 and the Borderlands series, both of which frame the violence with a distinctly fantastical, escapist setting, intentionally distancing the game from reality.

    • henfredemars@infosec.pub
      link
      fedilink
      English
      arrow-up
      0
      ·
      7 months ago

      Can’t stop playing FTL years later.

      Weirdly Monster Train has a similar flavor to me in play style.