• Excrubulent@slrpnk.net
    link
    fedilink
    English
    arrow-up
    3
    ·
    7 months ago

    Yeah, 3 and 4 were where they hit on a really good balance between the pre-rendered graphics and a smooth experience with the skybox-style wraparound images. In V they went to full 3D rendering which was clunky because the computers of the time just weren’t up to it. I think now we’re finally seeing how good these games can look and work in 3D.