New additions:

  • Xbox Adaptive Joystick
  • 3D Printable Files for Adaptive Thumbstick Toppers
  • 8BitDo Lite SE 2.4G Wireless Controller
  • ByoWave Proteus Controller
  • New Toggle Hold Feature
  • Accessible Packaging for Xbox Adaptive Joystick and New Xbox Series X|S Console Options
  • BertramDitore@lemmy.world
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    4 months ago

    I don’t have an Xbox, but I’m thrilled any time companies add good customizable accessibility options. It’s good for folks who really need it, but also usually good for those of us who just like to customize everything as much as possible. Everybody wins.

    • Essence_of_Meh@lemmy.worldOP
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      4 months ago

      Same here. While I’m very critical of Microsoft and tend to avoid a lot of things they’re involved in their continuous work on improving accessibility is one thing I’ve been really impressed with. I hope this approach will become more and more prevalent in both the gaming industry and in general as well.

  • Snot Flickerman@lemmy.blahaj.zone
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    4 months ago

    Many of these are also compatible with Windows 10 and up.

    While it totally kicks ass that they release these through their Xbox branding, it’s weird that they don’t make a bigger deal how this also makes PC gaming more accessible as well.

    Although to be fair, they may have better support for these controllers via the Xbox app/Microsoft Store, and maybe they don’t hype it as much because there isn’t great Steam support perhaps?

    • Essence_of_Meh@lemmy.worldOP
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      4 months ago

      I haven’t used Windows in a while now so feel free to correct me if I’m wrong but it always felt like PCs were a bit of an afterthought for Microsoft. I know it changed somehow but have no idea how much so my random guess would be: it’s simply be a case of “lets market these with our main gaming product: consoles”.

      • Carighan Maconar@lemmy.world
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        4 months ago

        Not really, far as I can tell. At least not for Microsoft the company and Microsoft the gaming team.

        Only for the marketing, really. They never explicitly push it. But I feel this might just be because they feel they don’t have to, they’re already the default, and “PC” is their native environment everyone associates them with.

        • Essence_of_Meh@lemmy.worldOP
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          4 months ago

          Maybe so. Also, I reread the article and there are more mentions of PC than I initially thought. I just kind of glanced over them between all the talk about Xbox, a term that’s also used in regards to Windows gaming (something I forgot when I posted this).

  • Carighan Maconar@lemmy.world
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    4 months ago

    Especially the adaptive joystick is a really great idea. What with being able to do the design with them but then have it 3D printed elsewhere.

  • reesilva@bolha.forum
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    4 months ago

    Release a product that is not usable by disabled people Releases another product that costs more money but is the only way for disabled people to use the first product

    Make profit

    • Essence_of_Meh@lemmy.worldOP
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      4 months ago

      They could also not do anything at all and leave those players on their own. Sure, it would be great if all of those options were available from the start but most of MS’s work on accessibility wasn’t developed back then. At least they can be used with PCs and should be compatible with their future consoles.