Nintendo’s full case filing


https://twitter.com/stephentotilo/status/1762576284817768457/

"NEW: Nintendo is suing the creators of popular Switch emulator Yuzu, saying their tech illegally circumvents Nintendo’s software encryption and facilitates piracy. Seeks damages for alleged violations and a shutdown of the emulator.

Notes 1 million copies of Tears of the Kingdom downloaded prior to game’s release; says Yuzu’s Patreon support doubled during that time. Basically arguing that that is proof that Yuzu’s business model helps piracy flourish."

  • evranch@lemmy.ca
    link
    fedilink
    English
    arrow-up
    3
    ·
    10 months ago

    I thought Yuzu was actually a dynamic recompiler? I remember this practice started in the days of N64 emulation, and these tools are more like debuggers than like VMs. So in this case, ROMs may only be copied “into Yuzu” byte by byte, not stored as a block in memory. At this point it’s really semantics, but that’s what the lawyers are supposed to figure out, right?

    Unlike older emulators, Switch emulators don’t even support saving the emulator state, and their savegame data is stored right on the native filesystem. I believe they are actually more like Wine, and remember, Wine Is Not an Emulator.

    • badabim@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      10 months ago

      Yuzu does recompile some parts during runtime by using a JIT, but the rest is still emulated.

      You can’t compare them to Wine, since Wine acts as a compatibility layer by translating OS specific calls, but it does not translate between instruction sets.

      • evranch@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        ·
        10 months ago

        Thanks for clarifying, I only have a casual knowledge of Yuzu internals and had been led to believe the ARM was translated rather than emulated.

        The performance is honestly incredible for software emulating a different instruction set.