• MudMan@fedia.io
    link
    fedilink
    arrow-up
    4
    arrow-down
    1
    ·
    3 months ago

    From the linked article:

    “Ryan deeply believed in that project and bringing players together through the joy in it,” said one former developer, who said he felt Ellis had poured a great deal of himself into the game, leading to a ton of stress. “Regardless of there being things that could have been done differently throughout development…he’s a good human, and full of heart.”

    Sources told Kotaku that Ellis was too emotional to speak at points during a post-launch studio-wide meeting after it had become clear that the game was bombing.