rockSlayer@lemmy.world to Comic Strips@lemmy.world · 2 years agoHow Unity makes decisionslemmy.worldimagemessage-square8fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1imageHow Unity makes decisionslemmy.worldrockSlayer@lemmy.world to Comic Strips@lemmy.world · 2 years agomessage-square8fedilink
minus-squareroguetrick@kbin.sociallinkfedilinkarrow-up0·2 years agoThe key part was they made it retroactive just like unity did. Essentially meant you needed to both pay wizards and also they could use any of your content without paying you. They wanted to kill Pathfinder.
minus-squareJo Miran@lemmy.mllinkfedilinkarrow-up0·2 years agoLet’s not forget squeezing money from actual plays like Critical Role.
The key part was they made it retroactive just like unity did. Essentially meant you needed to both pay wizards and also they could use any of your content without paying you. They wanted to kill Pathfinder.
Let’s not forget squeezing money from actual plays like Critical Role.