It used transistor to Transistor logic or ttl, which means chips are wired together on the board to build the “code” and handle Inputs and Outputs, because affordable CPUs, ram or storage did not exist when the first arcades came out.
However with more complex games this became increasingly expensive because each additional chip caused costs for parts, soldering work, warranty, potential failures during operation.
It used transistor to Transistor logic or ttl, which means chips are wired together on the board to build the “code” and handle Inputs and Outputs, because affordable CPUs, ram or storage did not exist when the first arcades came out. However with more complex games this became increasingly expensive because each additional chip caused costs for parts, soldering work, warranty, potential failures during operation.