• halcyoncmdr@lemmy.world
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    2 days ago

    The graphics aren’t the problem. The Creation Engine is not just graphics, it handles everything about how the game works. How the AI works and responds to events, how NPCs handle tasks even when not actively interacting with the player, etc. Graphics is only one part of a game, and that’s not the source of the issues.

    Oblivion Remastered still uses the Gamebryo engine from Oblivion for everything with one exception, Unreal now handles the graphics. That’s why the game is nearly identical to the original in every way except graphics, it is.

    • PapstJL4U@lemmy.world
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      1 day ago

      The other person literally said Oblivion is good despite the engine being 80% gamebryo. Don’t write like AI and ignore context. The stuff that is really bad in Starfield is the design philosophy of autogenerated content. This is entirely different from the engine choice.

      • halcyoncmdr@lemmy.world
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        1 day ago

        No it’s exactly the same, you just notice it more because of the different context of a limited fantasy realm versus open stellar exploration.

        Oblivion and Skyrim also have a bunch of procedurally generated content. But it is more easily ignored, because these are dungeons and caves and not numerous planets where you are walking for upwards of 15 minutes or more across open terrain to visit the same dozen locations. And having dozens of loading screens to stitch each small segment together.

        Starfield as a concept doesn’t work with the engine, because the engine is incapable of adequately creating an open environment at that level. If it could, they would have given it to us instead of Skyrim in space. We got Skyrim in space because that’s the limit of the engine. Bethesda’s insistence of continuing to use it, and claiming that it’s not an issue, despite the clear deficiencies in the released product, is a slap in the face to every player. It’s the definition of “You’ll take what we give you, and like it”.

        • Mac@mander.xyz
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          20 hours ago

          It works in TES because x, y, z and not in Starfield because x, y, z.

          Starfield doesn’t work with [Skyrim engine]

          It’s Skyrim in space

          Which is it? I’m confused.

    • MDCCCLV@lemmy.ca
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      1 day ago

      But really you could make a fantastic game with the engine they had and starfield could have been good if it had great writing and great characters and quests. If people loved it and had some gripes about technical limitations that would be one thing. It’s an okay game with technical limitations, that makes it a bad game.