• CosmicTurtle@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    4
    ·
    9 months ago

    If it’s for software you like, yes. Lemmy apps are a great example of this.

    A lifetime license isn’t going to sustain the dev long term. If you like the app, buy a monthly subscription that gives them predictable income every month. Do a year if you feel confident about it. But honestly monthly is probably best.

    For shitty corporate apps like Adobe, pirate that shit.

    • RaoulDook@lemmy.world
      link
      fedilink
      English
      arrow-up
      11
      arrow-down
      5
      ·
      9 months ago

      No. It is not the consumer’s job to support the software developers. It is the software developers’ job to develop a product that they can make a living on.

        • RaoulDook@lemmy.world
          link
          fedilink
          English
          arrow-up
          8
          ·
          9 months ago

          You act like nobody can make a living without these bullshit subscriptions. That is simply not the case, and anyone who disagrees is brainwashed by subscription pushers. You are being fleeced like sheep with all these bullshit subscriptions.

          Software developers have been around for many decades, making damn good money all over the place. Only in the recent years have the software companies turned to the subscription model for everything, because their accountants figured out it makes them more money over the long term.

          Again, it is not OUR job to support them. It is THEIR job to support themselves by making a product that people want to buy. I don’t want to buy their subscriptions, so they are doing a bad job of marketing to me.

          I bought Affinity Photo because their software marketing was more attractive to me than any of Adobe’s bullshit subscriptions. I will continue to use the product I paid for (once) indefinitely, and if it stops getting updates I will still be able to use it as long as I want because I control its installation locally.