• SkunkWorkz@lemmy.world
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    1 day ago

    lol. Games like The Crew aren’t super hard to be turned into a single player game. Nobody is asking them to add a 20 hour single player campaign with a fleshed out storyline. Just add bots and open up the game to be driven around in without an online connection.

    • nibbler@discuss.tchncs.de
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      1 day ago

      Just release the server code. nothing new has to be created. The industries claim of being liable for user content in this scenario is just bull

      • Shayeta@feddit.org
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        1 day ago

        Not even code, just the binaries and pre-baked libs. They already have those.

        • InFerNo@lemmy.ml
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          23 hours ago

          This is short sighted. Architectures can and will change in the future. I’m running game servers on my aarch64 devices, if I wasn’t able to compile, and sometimes even edit, the code I wouldn’t have been able to run these servers. Emulation isn’t always ideal, janky or even non existent.

          • KubeRoot@discuss.tchncs.de
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            13 hours ago

            Sure, but the point is to be realistic and not put undue weight on the developers, right? Binaries can generally be much more permissive than source code when proprietary dependencies are involved, and easier to release “clean” than source code.

            • InFerNo@lemmy.ml
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              6 hours ago

              Yes, of course and it’s a lot better than what we have at this point, it’s a great first step. I still remember the days of Id Software releasing their game (logic) under the GPL.