Hiker, software engineer (primarily C++, Java, and Python), Minecraft modder, hunter (of the Hunt Showdown variety), biker, adoptive Akronite, and general doer of assorted things.

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Joined 2 years ago
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Cake day: August 10th, 2023

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  • Yeah for me, it’s the variety of tales that you author. Every game feels a bit like a new adventure, after a while similar to ones you’ve been on before, but still new.

    ARC has those elements, but something feels off so far for me…

    Also typically the progression is in terms of variety (Roguelike) instead of straight power (Roguelite). That keeps things fair because even a new player, if they trade the aim, can pose a real threat to a seasoned player of similar FPS skill. ARC seems like it’s decided to go for a sort of Roguelite experience and that seems risky.


  • I haven’t played Marathon, but I did get into the ARC test. This will mostly be some ramblings…

    I’m still waiting to play ARC with some friends. I only did some solo stuff.

    I’m coming from this as a big Hunt Showdown player (1,200+ hours) and someone that’s played a bit of Forever Winter (~20). I still like Hunt better; I think it’s the only extraction shooter that didn’t take a ton of influence from Tarkov.

    I wasn’t crazy about the marathon art style, but I’m not ready to pass judgement on it until I’ve been in the world.

    ARC’s art style I found beautiful but also perhaps too sparse. There were so many wide open spaces … I just don’t see that being a good thing for an extraction shooter. The world felt vast and empty … I prefer Hunt’s more cluttered and dense design.

    ARC does seem to have a lot of potential in like how it’s designed its AI, Hunt’s is very primitive in a lot of ways and kind of secondary. I think the AI is going to be a bigger deal in ARC.

    Third person also feels worse to me than first person. I hope they add a first person mode to ARC, but I kind of doubt they will.

    I definitely agree that ARC felt like it was being set up to tell a story and felt very cinematic at times.

    The UI also felt like the best extraction shooter UI I’ve ever encountered.

    I’m concerned about the long term health of ARC. The progression system seems like it will certainly lead to established players dominating newer players. The lack of a primary objective that’s shared by all the teams on the map … I’m not sure how I feel about that. On the one hand, it may lead to a more relaxed experience, on the other hand, it doesn’t curate players towards each other like Hunt does; it seems looting and crafting are the primary motivators instead.

    The fights that I did get into, they lacked the complex environment and buildings in Hunt so I didn’t find them nearly as engaging, they were much more straight forward gunfights than leveraging the map to use it to my advantage. I think that aspect will ultimately hurt the game as it makes it feel like a bit of a generic shooter.

    Overall ARC felt very middle of the road from what I’ve played of it so far. I had a similar feeling about The Finals. Embark seems like a talented studio and I wish them the best as they go up against Bungie and Crytek.






  • I’m in my own house, notice the @social.packetlosss.gg; our “houses” are just talking and that continued conversation is subject to ruud’s and I’s discretion. The way federation works, really nobody “owns” the content, there’s just an agreement on what the primary copy is. There’s no support for this in the software currently, but you could conceptually change which server is the primary copy at any time. The protocol and to some extent the content on it exist in an intangible space.

    IMO all Reddit did was strengthen their legal argument; they arguably already had the right to make a “book of reddit poems.” They just wanted to stack the deck on their side. Arguably you have the right to make a book of poems on Reddit.



  • The law is largely down to who argues better in court. There is precedent for reduced rights in public spaces. e.g. if you go into the town square and talk to someone and it’s caught on the camera of the mother a park bench away that’s recording her child … that’s not an illegal recording and she has the copyright on said recording. You have no legal right to ask the mother to delete the recording or delete your audio from the recording, even in a two party consent space because you have no right to privacy in a public setting like that.

    Similarly, when you post on Lemmy … it’s kind of good faith that if you delete something it actually gets deleted from the platform across all instances and that it’s not just visibility deleted but deleted from the databases under the hood.

    You do “own your content” but it’s pretty meaningless ownership.


  • Yeah but there is a FOSS nature about it. At least ANYONE can do whatever they want with the comments and posts I make public instead of just whichever company pays reddit for API access.

    I mean… True; it’s just I wouldn’t characterize Lemmy as superior on privacy. Ideally we’d figure out a way to fix that, but I’m not sure we can really.

    And reddit has some legal jargon about co-owning the copyright to whatever you post over there but lemmy doesn’t so you technically have more protection here to your own intellectual property.

    This I’m not so sure about. You aren’t handing over ownership rights when you sign up for most (any?) instance, but your ownership right is effectively null and void.

    IANAL but arguably in a US court (at least) since Lemmy is effectively a true public place, you effectively lose the right to tell other people what they can do with your interactions.

    And privacy is a whole different can of worms as I don’t think ruud is harvesting telemetry to sell to advertisers and whatnot.

    That part is arguably true. It is harder to tie this data back to a particular user for the purposes of selling to advertisers.






  • Not really AFAIK. It’s a hard thing to create because … how do you stop people from just saying they have max levels and joining any other server with max levels (?)

    You can do the private server thing but the federation of them is where things get messy because different operators could set different rates of gain on different materials and have different standards on what’s considered cheating.

    If you don’t have that shared state… Arguably any game where you can host your own servers can be a federated mmo.