Tomorrow!ohwaitwrongfootball
Tomorrow!ohwaitwrongfootball
Git is not a blockchain. Most importantly, it’s not distributed. There’s a singular git server that all git clients for that repository connect to and use as a source of truth.
It is unfortunate, but there is also reason to be optimistic. It’s clear that they want to make use of existing items, especially under-utilized ones from previous releases. It’s something that they’ve repeatedly talked about over the past year. It’s even one of the design principles from Jeb’s internal handbook. Take copper: added in 1.17, used for brushes in 1.20, and used for copper bulbs, doors, grates, and trapdoors in 1.21. They even briefly played with copper horns in Bedrock. Or tuff: also added in 1.17 as a totally useless block, with variants fleshed out in 1.21 that makes it surprisingly useful for building. Not to mention the crafter and potions of infestation/oozing/weaving are entirely made from existing items, or the new paintings that don’t require any new items at all. Even completely new items are tried to have as many uses as possible from the start: wind charges have tons of different applications. I think Mojang has been paying attention to this trend for longer than most of us have, and we’re finally starting to see it shift how they approach update design.
On Windows, it’s easy! Unfortunately, on Linux, as far as I know, you currently have to use a non-standard client.
You can actually use Zstandard as your codec for 7z to get the benefits of better compression and a modern archive format! Downside is it’s not a default codec so when someone else tries to open it they may be confused by it not working.
Well, you can have a funnel cloud, but it’s not a tornado until the condensation funnel touches the ground, and it’s not always clear what the case is until proper surveying is done.
The part pictured here seems to be 3069px7 with the base color incorrectly set to white. In any case, it’s 3069, the standard 1x2 tile. Thanks to the folks at LDraw who have modeled every Lego brick in detail (because of course people have done that), we get a volume of 303.8mm³, with a bounding box size of 408.6mm³, for a density of about 74%. But, Bricklink can just directly tell us the mass of a 1x2 tile is 0.26g, so the total mass is 10.5 metric tons.
I thought, “1.4 billion pounds of cheese can’t be a real number, right?” Turns out, it kinda is. 1.4 billion pounds (actually generally 1.45-1.5 billion) is the amount of cheese the USDA stores in cold storage warehouses across the US. And indeed, much of that seems to be in caves in Missouri. But any particular cave probably only stores a few million pounds, although getting specific numbers is rather difficult.
On the other hand, spontaneous generation was very much still a thing at this point, so a lot of the basic rules of the world around us were really not worked out yet
The difficulty of sending patches or reporting issues to the Linux kernel is a feature for them, as it keeps less-experienced devs from wasting maintainer’s time with garbage requests. For most projects it’s a bug.
This isn’t KYC, it’s “prove you’re a human”.
Error correction helps a scanner account for portions of the code being obscured/unreadable, whereas a bad background can make a code not even recognizable as a code in the first place. (depending on the algorithm used, how bad it is, yadda yadda)