• 3 Posts
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Joined 2 years ago
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Cake day: June 17th, 2023

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  • Any ROM works great without Google Play Services. If anything, having MicroG installed makes things work less - I have a banking app that works fine on my old phone, without Google, but won’t work on my new phone because of a CPS Profile mismatch.

    MicroG is a house of cards that is very difficult to get stacked correctly. Most apps work fine without it. For those that don’t, use something else, or just a web browser. Hell, you probably shouldn’t be using so many apps anyway, given that you really can’t be certain what they do when they’re closed source.



  • Obviously this depends on the exact details of the patents, which are all in Japanese, as well as the specifics of Japanese patent laws.

    However, patents only last for 20 years, and they are undermined by public disclosure before filing. The first Pokemon game came out more than 20 years ago. However^2 not all of the features in the patents were present in the original games. All 3 patents were first filed in 2021, well after many of these features were established.

    The first patent is about aiming something and entering into a fight mode. This wasn’t in the original game. Aiming at enemies and entering a fight mode almost certainly existed before Pokemon (Final Fantasy perhaps). Furthermore, Palworld doesn’t really have a fight mode - it isn’t a turn based game but real time. Throwing a sphere is just one way to start a “battle” but there is no mode change between “explore” and “battle” modes because they are functionally the same in Palworld. Pokemon Go and Pokemon Let’s Go Pikachu/Eevee, which were all around in 2018, would seem to amount to public disclosure that undermines this patent.

    The second patent has more detail about catching Pokemon outside of battles. This might have some elements of Palworld gameplay in it. However, again we have prior art that predates the patent.

    The third patent is about riding characters. This has certainly existed in other games before Pokemon and before this patent. Off the top of my head, World of Warcraft had you riding mounts, Final Fantasy had you riding Chocobos, and Mega Man let you ride Rush.

    However the big issue with all of these is that these challenges are always better off done before the patent is granted. With the patents established it is a massive uphill struggle trying to get them withdrawn. Given that each charge is only for $33,000, so about $100,000 total, I expect a settlement will be reached instead of going on this fight.





  • My impression is that it hasn’t been users that have pushed everything into apps, it’s been publishers. This is all a part of a general trend where software has become much less about what it can do for the user, and much more about what data it can extract from a user for the publisher. Websites generally have a lot more protections against such data scraping, meanwhile you can put who knows what code into an app.




  • 5 mil yen is about $32k. In total they’re suing for about $100k.

    I would imagine the 3rd patent at the very least should be invalidated - riding characters in video games predates Pokemon (MegaMan riding Rush comes to mind, as well as World of Warcraft [although I don’t know if the patent predates WOW mounts]). However the nature of patents is that once they’re granted they are very difficult to dismiss.

    The other two are more tricky. Throwing balls at something us a uniquely Pokémon idea, I think, and the aiming one would come down to the technicalities of the patent itself, which is all Japanese to me.