• 0 Posts
  • 208 Comments
Joined 1 year ago
cake
Cake day: July 7th, 2023

help-circle
  • Zomboid is really, really tough.

    First off, I want you to know that you can customize the game rules, and I’d honestly suggest doing so. I often describe Zomboid as a toolkit for building your own zombie movie. You can change how long it’s been since the “event”, how the infection spreads, how it works, whether survivors have immunity, how long it is before power and water shut off, the spawn chance of different item categories. It’s extremely flexible. Don’t be afraid to treat it as a toolkit. Make the game that’s fun for you.

    In terms of actually playing Zomboid, it’s a stealth game first and foremost. You must evade zombies wherever possible. Stay low, avoid noise, avoid lights. Close curtains to about being seen from outside. If there aren’t curtains, make them from bed sheets. Don’t break windows unless you have to (and if you have to, remember to clear off the shards of glass in the frame or you’ll cut yourself climbing through).

    If you have to fight, keep moving. You want to string the zombies out then hit a few, then string them out again. But extended fights will kill you as fatigue and panic set in. Remember that if you play by the default rules any scratch from a zombie has a 25% chance to zombify you, any bite is 100%. Zombie virus under default rules is a death sentence. Personally, I turned that off, went with the “Any survivor by now is probably immune” logic.

    Your immediate goals are always a good backpack (backpacks reduce the weight of their contents, but that reduction depends on their quality), a good melee weapon, food and bandages. You can make bandages from torn up clothing, and with a pot of water you can boil them to sterilize them. This helps avoid infection.

    Longer term, a big goal is to get your skills up. You want books for the big multipliers they give, and watching the right TV shows will give certain skills a huge boost. There are also certain things that you simply cannot do if you haven’t either read about them or started with the right character, like maintaining cars or hooking up generators.

    The golden rule of Zomboid is that whenever you find yourself thinking “Surely they didn’t bother putting that in the game,” well, they did. You have to really start thinking about what you would actually do in these situations if it was real life. If you could do something in real life, you can probably do it in the game. If something would be dangerous in real life, it’s probably dangerous in the game. Don’t drink stagnant water without boiling it. Don’t eat food without cooking it. Etc, etc. (Yes, that includes the time my wife tried to make a can of WD40 and a lighter into a flamethrower and immediately exploded). It’s less of a zombie game and more of a survival sim with zombies (seriously, once you get the hang of this game you will spend way too much time thinking about the value of potatoes).


  • You can still teach people theory. Theory is important. But it makes no sense to open with it. That’s like being asked to teach someone how to use a computer and opening with an explanation of how a CPU works.

    No one is going to pay attention to all your theory if they can’t understand how it meaningfully relates to their circumstances.

    And, frankly, the term Marxism comes with so much cultural baggage at this point that you’re far better off focusing on what it actually means rather than what it says. You need to get people out of their preconceptions and help people understand what Marx really meant.








  • Voroxpete@sh.itjust.workstoMemes@lemmy.mlAmerican Activism
    link
    fedilink
    arrow-up
    66
    arrow-down
    22
    ·
    9 days ago

    Did you expect some kind of mass uprising to happen the very next day? A hundred million people out in the streets, all armed to the teeth, hunting CEOs for sport?

    In this cartoon fantasy world of yours, what does “something coming from this” look like? Was his next stop going to be the White House where he would hold Biden at gunpoint until M4A is implemented?







  • Voroxpete@sh.itjust.workstoMemes@lemmy.mlWell
    link
    fedilink
    arrow-up
    4
    ·
    12 days ago

    He actually did have the backing of a lot of the military top brass. The problem is that the rank and file wouldn’t back the brass in clearly violating lawful orders from the government. A big part of why those soldiers sent into parliament did such a shit job is because they obviously weren’t even sure they were supposed to be there.


  • Voroxpete@sh.itjust.workstoMemes@lemmy.mlWell
    link
    fedilink
    arrow-up
    71
    ·
    13 days ago

    The magic words worked because they were backed by the power of institutions that people trust.

    The mistake this guy made - the mistake that the US Republicans are absolutely not making - is that he did not sufficiently erode public faith in those institutions first.


  • This just means you’re figuring out what you like, and refusing to force yourself to enjoy trash.

    Remember, 90% of anything is shit, and of that 10%, not all of it is going to appeal to your tastes.

    On top of that, AAA gaming is a fucking wasteland right now. Publishers have squeezed all the life out of the medium in search of ongoing profit bonanzas. I can’t remember the last time I enjoyed a AAA game, unless we count Cyberpunk which had the benefit of being self published, so I don’t really think that counts.

    Oh, my bad, Elden Ring would definitely count as AAA. That was awesome (still need to finish it, and the DLC). But let’s be real, Elden Ring is great because it’s so different from the vast majority of the open world games out there.

    Anyway, I mostly spend my time on mid-shelf, indie and self-published stuff, and even then the number of games I like is pretty small. My main go tos are Darktide, Warframe, Insurgency, Chivalry 2, The Finals (I guess that’s kind of mainstream?), Stellaris, and Total War Warhammer. I’ve also recently enjoyed VA-11-Hall-A, Slay The Princess, Shadows of Doubt, and Space Marine 2. Those were all pretty great.

    I like that a lot of games get more long term support now. That’s really cool. It’s fun to be able to keep coming back to a game I like and finding new stuff.

    But yeah, you don’t owe it to anyone to enjoy everything, and you owe it to yourself to not waste your time on things you don’t enjoy.



  • The practical limit to the number of containers you can run on one system is in the high hundreds or more thousands, depending on how you configure some things, and your available hardware. It’s certainly more than you’ll even use unless you get into some auto-scaling swarm config stuff.

    The issue is more about resource limits, and access to shared resources. I’d start by trying to figure out if there are certain specific containers that don’t play well together. Bring your setup online slowly, one container at a time, and take note of when things start to get funky. Then start testing combinations of those specific containers. See if there’s one you can remove from the mix that suddenly makes things more stable.