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Joined 1 year ago
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Cake day: June 30th, 2023

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  • These billions of dollars are not held in money, but rather held in terms of things which convey control over resources and other people’s lives.

    Under this scenario, one must imagine that people would eventually start growing food and making things on land that they do not “own” and trading it amongst themselves, until some new thing that people actually have access to becomes money. Even hiring security to prevent that ceases to be possible, because paying that security means giving some of that money to someone else

    Consider the plight of horses following the invention of the automobile. You might think that if the costs of feeding a horse exceeded the value that could be gained by employing its labor and the farmers therefore as rational economic actors no longer provided them with food, they would go into fields regardless of ownership and eat the grass there. But actually what happened with most of them is they were slaughtered and rendered into meat and glue. I’m sure a lot of people found the idea of a bunch of feral horses running around inconvenient, and they control the land and its access, and the horses and their movements, with fences and ropes and such.

    There is now effective mass surveillance, there are now drones with guns, and there is automation dramatically reducing the number of people required for most tasks. I don’t think it’s actually the case that maintaining our cooperation, or even our lives, is the only option faced by the very wealthy to retain their power.



  • Each server would likely have to utilize a payment service.

    Yeah but that would mean each server has to take custody of funds, have their own individual contractual agreements with game companies, handle refunds, bear all the legal and tax burdens of this, and get people to trust they won’t scam them. It’s just too much of a burden, these are all things that benefit heavily from centralization and economies of scale, due to the legalistic nature of payments. You would end up with one dominant instance and unused federation, if there was even anyone willing to deal with all that stuff to begin with.

    I feel like you could solve this stuff pretty well with crypto, having payment go directly to the game devs, and a no refund policy or something to simplify things, but crypto is too hated so that wouldn’t work right now.











  • When I took an economics class in college, the idea was broached that it could be possible for finishing a degree to be a sunk cost fallacy, if you realized that the degree didn’t benefit you or wasn’t a good use of your time midway through finishing it, and the effort you already put into it shouldn’t be a consideration. This was a very unpopular idea and most students in the class refused to believe the Sunk Cost fallacy is a real fallacy.