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Joined 1 year ago
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Cake day: July 13th, 2023

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  • scops@reddthat.comtomemes@lemmy.worldDonut Receipt
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    1 month ago

    Man, I wish that was the case at places I worked at. My last company would give you stipends for breakfast, lunch, and dinner. Try to spend that stipend at a convenience store because you don’t eat breakfast and just want some coffee and a snack for later? Screw you, we’re deducting from your paycheck for that.

    I had a coworker who got caught on the wrong side of that policy. Since then, he’d always max out his stipend at every meal. Apps, desserts, etc. He’d get a second entree just to take back to his hotel as long as it wouldn’t put him over the limit.

    He probably cost the company hundreds extra because they wouldn’t reimburse him for a bag of chips one time.




  • I think the timing of both trailers is important. That DvW trailer didn’t come out until a week or two after opening. Spoilers were extremely hard to avoid online. This Agatha trailer acknowledges and expands on the reveal from last week.

    Disney knows it can’t enforce spoiler warnings, you either go Internet dark to avoid spoilers, you accept them, or (ideally for them) you consume the content in a timely manner when your dollars or eyeballs are most important to their bottom line.

    These trailers capitalize on the Internet discussion when the secrets are all out.






  • I also don’t buy his take that the game started development in 2016, this is what was big culturally in 2016, and the team just retreated into a bunker until launch and didn’t have any way to course correct.

    That’s not how game development works. I guarantee the headcount for this project didn’t peak in 2016 and stay steady. This was a low-priority item on a few people’s kanban boards for a couple years, probably had multiple starts, dead-ends, and reinventions.

    I have to think Sony saw the writing on the wall, pushed the project out the door because they didn’t think it would get any better barring significant reinvestment, and braced for the impact. I credit them just a tiny bit for not writing it off on their taxes and canning the project like Hollywood has been doing lately.






  • As someone who actually played these games on the Genesis and Sega CD, I’m guessing someone said, “We need to compete with the Mortal Kombat movies. Find me another fighting game franchise that’s got the same level of violence. Bonus points if there hasn’t been a new game in 30 years so we won’t piss off as many nerds when we butcher the lore.”

    And it might work. As much as I enjoyed the games back in the day, it really doesn’t take up much space in my brain. I really wouldn’t lose any sleep if it bombed.