

A very nice, simple webpage too.
A very nice, simple webpage too.
Greece is a very corrupt country.
Yeah, of course, not all responses are bad. Some are informative and add more context, but a lot are just trolls.
Some games are supposed to be hard and that’s the only place that kind of comment would be justified.
If a game is so slow to start that it can’t show you what it is about in 2 hours, then it is just a poorly designed game, or intentionally designed to tip you over the refund window.
Used to be the case you’d get discussion, now it’s very much just trolls or diehard fans of the game that trawl through the reviews refuting any criticism. Honestly, I noticed a shift in general, standards for games has definitely lowered. I think a lot of the new generation literally don’t know what they missed and their baseline is live service shite.
Indie games are the way to go, I don’t play any big games anymore, because they are always dogshit disappointments. The way I see it, generally the more it’s marketed, the worse it’s going to be.
Yeah it definitely needed some way to make it less random the further you got (more than it already did). The rng ended up just being a time waste.
I miss websites with simple text, links and graphics. We could navigate them perfectly fine without any JS, any dropdowns or whatever. They just displayed the information you came for, nothing extra.
Made people click though didnt it.
They went through a few ideas until settling on Jump Ship iirc. Jump Crew was one I remember.
Glad to see its gained popularity now, it has a lot of potential!
Ah, Hyperspace, it’s come a long way since it was called that. It’s a fun game, works flawlessly on Linux too with Proton.
+1 for Endeavour if you basically want easy to install Arch with the very minimal preinstalled.
There’s CachyOS too if you want a few more tweaks OOTB.
Arch has definitely been my fav so far, the wiki is unmatched. I stuck with EOS.
If people play, it becomes popular, which attracts more players, which attracts spending. Even if you spend $0, you are still supporting the type of game it is by playing it.
It’s not going anywhere until people stop playing the games.
You know what released shortly after Harambe being shot? Tiktok.
RimWorld
We peaked in 2011.
deleted by creator
It’ll always make a blurry mess, thats just how it is. Devs will always play it down because it’s the most straight forward thing to implement and Squad already has a performance issue without UE5.
Because the bigger games are made as quickly and cheaply as possible.
The now so popular UE5 just enables this practice, because it allows an easy avenue to “realistic” looking games with all the fancy lighting. Quick to put together, but in the end, you get a poor performing blurry mess. And a happy nvidia, because you slapped their dlss bullshit on it. So thats the new trend.
It’s completely shit, it’s like covering your monitor in vaseline. All games with deferred rendering should use SMAA.
deleted by creator