All the consoles that came out through the 90s and early 2000s felt like distinct eras to me.
Because they were. Back then games changed drastically with more powerful systems. Today, you sometimes have the same game available for multiple console generations.
Hell the Last of Us is on every plastation system from the PS3 onwards, also Skyrim. There were also notable differences between PC and console games with random bits of overlap, now its a fucken circle.
Yup. NES to SNES - huge! SNES to N64 - huge! N64 to Gamecube - huge! Gamecube to Wii - ehh, widescreen is nice, graphics aren’t that much better otherwise. Wii to Wii U - more of a jump than Gamecube to Wii thanks to HD. Wii U to Switch - not really that different, it’s the system actually being popular and portable that makes it better more than the tech.
Used to be that 5 years was enough time for graphics to be astronomically better. Now have have games approaching 20 years old that don’t look too bad by today’s standards.
Because they were. Back then games changed drastically with more powerful systems. Today, you sometimes have the same game available for multiple console generations.
Hell the Last of Us is on every plastation system from the PS3 onwards, also Skyrim. There were also notable differences between PC and console games with random bits of overlap, now its a fucken circle.
Skyrim without mods? That’s possible?
Yup. NES to SNES - huge! SNES to N64 - huge! N64 to Gamecube - huge! Gamecube to Wii - ehh, widescreen is nice, graphics aren’t that much better otherwise. Wii to Wii U - more of a jump than Gamecube to Wii thanks to HD. Wii U to Switch - not really that different, it’s the system actually being popular and portable that makes it better more than the tech.
Used to be that 5 years was enough time for graphics to be astronomically better. Now have have games approaching 20 years old that don’t look too bad by today’s standards.