• AsterixTheGoth@lemmy.ml
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        6 months ago

        It was supposed to be. I have to admit I haven’t paid any attention to it in many years so maybe things have changed, but it had turned into more of a vortex of ego, fleecing a fanbase, and sunk-cost fallacy, than a spiritual successor to anything.

  • mozz@mbin.grits.dev
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    6 months ago

    Legend of Kage for NES was an awesome minimalistic beautiful game and I’ve never met anyone else who thinks so

  • CALIGVLA@lemmy.dbzer0.com
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    6 months ago

    Unreal Tournament, the one that was abandoned in favor of Fortnite (eugh). Like sure it would never be a big hit like Fortnite, Arena Shooters are out of fashion after all, but Epic didn’t even give it a chance for starters, they basically just rushed it out the door with a skeleton crew, no budget whatsoever and were begging for community members to do free work on the game for them. In retrospect the game was doomed to fail from day one.

    • w2tpmf@lemmy.world
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      6 months ago

      It STARTED from the work of community members. Then Epic jumped in and took over with the promise of their backing of the community team. Then once they had control over it they scuttled the ship.

  • Daeraxa@lemmy.ml
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    6 months ago

    Battleborne - I found it enjoyable but because it was superficially similar to Overwatch it absolutely bombed.

    • call_me_xale@lemmy.zip
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      6 months ago

      Good lord yes. Overwatch is just a corporatized TF2 ripoff, but Battleborn was a creative, unique game with a soul.

      Anyone who hasn’t seen it should watch the game’s intro cinematic, which gives a great sense of just how much character the game had.

    • ProfessorOwl_PhD [any]@hexbear.net
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      6 months ago

      because it was superficially similar to Overwatch it absolutely bombed.

      Sort of, the real issue was it had no advertising of its own, just Randy Pitchford synergising buzzwordsalad on twitter and trying to create a rivalry with Overwatch. Nobody really knew what it was supposed to be from advertising, because nobody thought to just say “FPS MOBA”.

      • Daeraxa@lemmy.ml
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        6 months ago

        I remember seeing plenty of advertising for it and always saw it as a fundamentally different game with much more of a PvE focus. I didn’t buy it until quite a while later but I remember being annoyed at the comparisons being made between them as they seemed so fundamentall different to me.

    • kratoz29@lemm.ee
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      6 months ago

      Overwatch

      Curiously both titles are dead nowadays, like literally dead.

    • Aganim@lemmy.world
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      6 months ago

      Time to install FreeSpace Open again. 😄 For those who have managed to miss that project: it’s a completely rebuilt engine for FS2. Together with the MediaVPs from The FreeSpace Upgrade Project it makes the game look pretty modern again. Take a look at https://wiki.hard-light.net/index.php/Getting_started if you need instructions.

      I believe even there is even a mod available which allows playing the first FreeSpace in FSO.

    • Random_Character_A@lemmy.world
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      6 months ago

      These were godly at the time, but due to storytelling, modding community and mission editors. Flight model and combat mechanics were little too “Wing Commnder” even back then. Todays space pilots would need something more in line with Elite Dangerous, Helium Rain and Star Citizen.

  • HarriPotero@lemmy.world
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    6 months ago

    I enjoyed Rampart tremendously back in the day. It had s lot of ports, but I’m surprised it hasn’t had any remakes or clones in the last 30 years.

      • HarriPotero@lemmy.world
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        6 months ago

        Sounds s lot more fair than the experience I had at home!

        Three kids crammed in front of one computer. One on keyboard, one on mouse and one on joystick. The one on joystick was at the worst disadvantage. A small nudge was a good way to sabotage rebuilding your fortress.

    • otacon239@feddit.de
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      6 months ago

      Dang. I thought I was the only person who had ever heard of this one. Might have to boot it up in an emulator one of these days and give it a go.

  • DontTakeMySky@lemmy.world
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    6 months ago

    I don’t know if it’s forgotten, but it’s forgotten to me. There was this ant game where you had a colony of ants that would go collect food, or attack other colonies. There was this very pixelated top-down map view where you could see the brightly colored food disappear pixel by pixel as they ate.

    I can’t figure out what the game was but I loved it.

    • phanto@lemmy.ca
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      6 months ago

      WildStar got done dirty… It hit at the wrong time, but was so much fun. I could never get any friends to play with me. Le sigh.

  • Hayduke@lemmy.world
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    6 months ago

    Destruction Derby 2 was loads of fun. I was going to say something like Choplifter, but I saw some video the other day that seems a perfect fit.

    Not underrated, but I would love to have a next-gen SOCOM, and wouldn’t say no to another Wipeout.

    But hey, who doesnt need 43 new JRPGs?

  • phanto@lemmy.ca
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    6 months ago

    Sentinel… From waaay back. Like, Commodore 64 age. I think it would be a perfect VR game, too.

    • Strayce@lemmy.sdf.org
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      6 months ago

      Psygnosis did a remake in the late '90s.

      There is also an indie VR game I’ve played that’s heavily based on it, damned if I can remember the name tho. I believe it’s on sidequest.

      • phanto@lemmy.ca
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        6 months ago

        I own the remake, and I actually had a fan site for it… And got to interview John Freaking Carpenter for that fan site, as he did the music for Sentinel Returns. It was exactly as awesome as it sounds.

  • RabbitMix@lemmy.blahaj.zone
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    6 months ago

    Mass Effect Andromeda, the middle of that game dragged, but the first third was pretty good and the last third was amazing, but most people didn’t stick through the boring middle to get there. I really wish it got dlc and sequels, I wanted to see where that story went.

    • Chahk@beehaw.org
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      6 months ago

      I’m one of those people that couldn’t get past the middle part. Plus, something about that engine gives me terrible motion sickness after 30 minutes of playing.

    • Sinuousity@lemmy.world
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      6 months ago

      Most people saw the facial animations and swore it off before even playing the game. Looking past it’s flaws, I always felt it was a fine sequel, though the first game is definitely still the special one.