• Katana314@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    1
    ·
    6 months ago

    The thing is, if a game releases on Series X without any bonus bells and whistles like (pick one) 4K, 60fps, or ray tracing, it’s kind of failed the move to next gen. If it then cannot scale any of those things back for the Series S, then it’s failed at designing scalability.

    The new consoles do not exist to serve programmer inefficiency.

    • TonyTonyChopper@mander.xyz
      link
      fedilink
      English
      arrow-up
      1
      ·
      6 months ago

      Do developers still make different games for different consoles? I thought the Xbox X was just a stronger Xbox One. Does MS disable these high quality graphics options in the menus?

      • Katana314@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        ·
        6 months ago

        Xbox has a packaged release system designed for that. Since the Series S isn’t really meant to go over 1080p, developers are encouraged to only include smaller versions of textures since anything too detailed would be wasted.

        PS5, by contrast, tends to have simplified video settings panels so gamers can prioritize what they want - be that raytracing, 4K, or 60fps. Often, just having the extra power doesn’t necessarily matter if the game is coded against taking advantage of it. (I think Bloodborne is infamous for this - it hasn’t gotten an update, so even on PS5, everyone must play it locked at 30fps).

          • Katana314@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            6 months ago

            Similar to how the PS5 had “8K” on the box; it’s only technically capable of that for the sake of videos, but most games tend to go a bit smaller resolution for practical rendering.

            • woelkchen@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              arrow-down
              1
              ·
              6 months ago

              No, early S/X marketing said that the games would be identical on both, just that X games would be 4k and S games 1440p.

              The specifications of the HDMI ports are the same. A Series S has no problems putting out super high definition 2D games.

              • Katana314@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                ·
                6 months ago

                I mean…I think yes, at some point a marketing department made that claim, which is unfortunate because that’s ultimately far from reality and most people know it. The claims made of the Series X and PS5 are also usually exaggerated, because most salespeople can get away with prefixing any claim with the words “up to”.