Katana314@lemmy.world to Games@lemmy.worldEnglish · 3 months agoWarhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projectswww.ign.comexternal-linkmessage-square95fedilinkarrow-up1226arrow-down13
arrow-up1223arrow-down1external-linkWarhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projectswww.ign.comKatana314@lemmy.world to Games@lemmy.worldEnglish · 3 months agomessage-square95fedilink
minus-squareDragon Rider (drag)@lemmy.nzlinkfedilinkEnglisharrow-up17arrow-down3·3 months agoYou’re talking about No Man’s Sky and Elite Dangerous. The whole point of Star Citizen is the realism. Drag thinks hunger mechanics in a spaceship game are too much, though.
minus-squareMaggoty@lemmy.worldlinkfedilinkEnglisharrow-up12·3 months agoSame here, I loved the idea of a walk on space game I could play with friends. I loved the idea of ground side fights and boarding actions. But now we’ve got some kind of super high fidelity survival game. If you can even run it it’s far more akin to an first person POV EVE.
You’re talking about No Man’s Sky and Elite Dangerous. The whole point of Star Citizen is the realism.
Drag thinks hunger mechanics in a spaceship game are too much, though.
Same here, I loved the idea of a walk on space game I could play with friends. I loved the idea of ground side fights and boarding actions.
But now we’ve got some kind of super high fidelity survival game. If you can even run it it’s far more akin to an first person POV EVE.