• masterspace@lemmy.ca
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    2 months ago

    That’s what I mean though, both are trying to accomplish basically the same thing, but Sony’s implementation is kind of half baked in that it requires developer support and doesn’t actually resume the game, just gets you close to where you were.

    • Stovetop@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      1
      ·
      edit-2
      2 months ago

      But the Sony implementation wasn’t really meant to take you back to where you were previously, it was meant to take you to specific predefined starting points, is all. Both meant to be “time savers” of a sort but different strategies were used. One clearly didn’t work as well as the other.

    • iAmTheTot@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      2
      ·
      2 months ago

      I don’t think you understand what the function did. It is not a direct comparison to Quick Resume. They do different things.

      • masterspace@lemmy.ca
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        4
        ·
        edit-2
        2 months ago

        Yes I do, both are designed to get the user to where they want to be in the game faster than loading the game from scratch and navigating through menus to get there.

        They took different approaches in design, but both are attempting to tackle the same UX issue.

        • iAmTheTot@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          5
          ·
          2 months ago

          I mean, Quick Resume cannot get you to anywhere other than where you last left it. That’s all. The Activities feature on PS5 was pretty different.