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PugJesus@lemmy.world to memes@lemmy.worldEnglish · 8 months ago

The animation rules

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The animation rules

lemmy.world

PugJesus@lemmy.world to memes@lemmy.worldEnglish · 8 months ago
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  • Mandy@sh.itjust.works
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    • whereBeWaldo@lemmy.dbzer0.com
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      8 months ago

      Honestly cyberpunk has one of the worst handling mechanics I’ve seen in a game made by a big studio. Still though it is one of my favorite games after the improvements they did on the game.

      • grandma@sh.itjust.works
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        8 months ago

        I’ve found it’s been fine on a controller but borderline unplayable on a keyboard

        • lud@lemm.ee
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        • Anticorp@lemmy.world
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          8 months ago

          I ended up driving around 5 mph with a keyboard because it was otherwise uncontrollable.

        • FenrirIII@lemmy.world
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          8 months ago

          Doing just fine on mine. Takes getting used to and learning to let go at the right time so you don’t over correct.

      • _stranger_@lemmy.world
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        8 months ago

        That’s just how cars handled in the(19)70’s. The handling made me laugh because it’s accurate!

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        • Guitarfun@lemmy.world
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          8 months ago

          https://www.nexusmods.com/cyberpunk2077/mods/210

          • Mandy@sh.itjust.works
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            • FenrirIII@lemmy.world
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              8 months ago

              Yes, when I think “cyberpunk” the first thing that comes to mind is vehicle handling.

              • Mandy@sh.itjust.works
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    • FenrirIII@lemmy.world
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      8 months ago

      Your first point is kind of lame. Would you rather read a book? Spend 20 hours playing corporate file sorting? You want to start from a street rat with no identity at all?

      Car handling takes finesse and getting used to it. You can’t hammer the keys and hold them down.

      Johnny is supposed to be an asshole in the beginning. He grows on you during the game, unless you like being a sellout.

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