• Railcar8095@lemm.ee
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    4
    ·
    10 months ago

    just piggy-back on steam, which is minimal DRM). The individual developers are responsible for DRM. Is this not true?

    Considering Epic is a competitor of Steam and actively pulled the games from steam, this seems rather uninformed.

    • Eximius@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      4
      ·
      edit-2
      10 months ago

      Just because it is a competitor, it doesnt mean it does DRM. Foremost, it is a service to deliver games to you at a price (and give you a legal proof of ownership).

      • Passerby6497@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        10 months ago

        I haven’t used EGS in 5 or 6 years, but the whole reason I refuse to use them (aside from the timed exclusive bullshit) was no offline mode when I wanted to play subnautica. I remember being so mad that I couldn’t play my game when I lost Internet that once it was back I bought it on steam and uninstalled EGS entirely.

        So not sure how much of their library is actually drm free if you can’t play a game without being able to contact their servers. But who knows, maybe EGS finally got around to adding basic features after all this time.

      • Railcar8095@lemm.ee
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        10 months ago

        They can DRM, but they won’t use the DRM that’s part of the competitor’s platform, specially when Epic also had their own commercial DRM. Also they develop unreal engine. All of this are easy to check facts that show how little you know about what you’re talking about.

        It’s ok not knowing, so why to make so much effort to pretend you know what you’re talking about and arguing with me up facts?