Just finished Tyranny and Pilliars of eternity so I’m picking up the sequel Deadfire. Checked out the price history last week and seems like it’s regularly 75% off during seasonal sales so I’m pleased to see it at $10.
Love Tyranny and PoE. Think Deadfire would have been an exceptional game if there was about half as much of it, but even as an epic RPG it does go on. Ten bucks for ‘three big games’ of content is a steal, though.
It isn’t that ‘successful game has a better-funded sequel that loses the magic due to feature creep’ is exactly unheard of - it’s a tale as old as time. But Deadfire was a sales disappointment, which it probably wouldn’t have been if they’d only spent half as much making it, and so we won’t be getting a PoE3 :-(
For whatever it’s worth, I never finished it, as an avid crpg fan. It’s not the hours it takes, it’s the constant feeling that you’ve got so much to do but no real idea where to start, or where to go, or what to do. If it was a world map with clickable places, like the original baldurs gates or even the somewhat intimidating but still much more digestible owlcat’s pathfinders style “railroad” experience, it’d been much nicer. But the free map to roam just makes both decisions harder, and also the seashell collector inside me awaken and suddenly I have to explore each pixel of the map in case I miss something, which is very exhausting on top of the already exhausting freedom.
Just finished Tyranny and Pilliars of eternity so I’m picking up the sequel Deadfire. Checked out the price history last week and seems like it’s regularly 75% off during seasonal sales so I’m pleased to see it at $10.
Love Tyranny and PoE. Think Deadfire would have been an exceptional game if there was about half as much of it, but even as an epic RPG it does go on. Ten bucks for ‘three big games’ of content is a steal, though.
It isn’t that ‘successful game has a better-funded sequel that loses the magic due to feature creep’ is exactly unheard of - it’s a tale as old as time. But Deadfire was a sales disappointment, which it probably wouldn’t have been if they’d only spent half as much making it, and so we won’t be getting a PoE3 :-(
For whatever it’s worth, I never finished it, as an avid crpg fan. It’s not the hours it takes, it’s the constant feeling that you’ve got so much to do but no real idea where to start, or where to go, or what to do. If it was a world map with clickable places, like the original baldurs gates or even the somewhat intimidating but still much more digestible owlcat’s pathfinders style “railroad” experience, it’d been much nicer. But the free map to roam just makes both decisions harder, and also the seashell collector inside me awaken and suddenly I have to explore each pixel of the map in case I miss something, which is very exhausting on top of the already exhausting freedom.