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Cake day: August 15th, 2023

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  • It’s a core weakness of Helldivers 2. Since the game is no longer restricted to having all players within a tight radius (unlike the first game), the game allows for splitting up.

    The only task that demands cooperation is the optional vault doors. All the other main objectives and side objectives can be solo’d. Terminid Chargers could be an excellent focal point for cooperation but flanking a charger doesn’t help kill it faster, it just lets you shoot the bottom half of its rear for 30 secs until you cause it to begin bleeding out.

    It is safer for the rest of your team if you bring answers to all the problems on your own because you could be waiting for anyone to respawn. And if you have an answer to every enemy type then you might as well split up since you don’t need another pair of hands to complete any objective. Having multiple guys on the objective does not make it go faster, so it’s better to start countdowns simultaneously.

















  • One thing I loved about Elite was the collection of mini games. Navigating through the space station to your landing pad, finding a suitable patch of surface to touchdown on a planet, having to fight or yield to a supercruise interdiction, they all came together to make Elite feel like a driving game where your vehicle happens to be a spaceship.

    In No Man’s Sky landing and takeoff are achieved with a singular button press. And the ship combat is there to check a box. The game is mostly about taking pics of flora and fauna and digging trenches in planets for minerals.