• 5 Posts
  • 80 Comments
Joined 5 months ago
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Cake day: July 22nd, 2024

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  • How has noone mentioned Powerwash Simulator yet. There is no pressure (pun not intended), you just walk around dirty scenes and start cleaning them. The amount of satisfaction this produces is incredible. This is mostly because the dirt is actually fairly accurate and washing does not feel like brushing dirt of where the only options is 100% dirt or 0% dirt. All of the intermediates and the complex geometry of the objects makes cleaning a really chilling experience.







  • My comment about the lenght was not a critisism. I appreciate details about your opinion.

    I wanted to comment under your post because some of your points don’t feel specific to the game and I think my opinion might offer you a different view. Also this is a social platform and I just like to interact with people who take the time to express their opinions.

    I still disagree with you point about community managers. Just because Concerned Ape is a stellar developer who likes to interact with poeple doesn’t mean everyone need to do it his way. There are so many devs who got swarmed by toxicity, not wanting to potentially deal with that is perfectly valid.


  • First of all this is a lot of text and I appreciate all the effort you have taken to express your opinion.

    There are some points I would like to comment on even if I have not played the game myself. Firstly there is the Aspect of effort. While I can see how beeing on your own or exploring can be a rewarding experience, it creates the tense setting where the developer needs to assess exactly how much effort a player will put into the game. And personally I feels a game like this is mainly cozy and should not put up barriers in front of the player.

    Secondly I don’t blame devs for not beeing active on social media with the community. Especially when your game is rather small this task can be really mentally exhausting and we all know how easily people get toxic on the Internet. Not everyone wants to put themselves out there, maybe they dislike the attention. They became a developer and not a social media manager after all.