It’s not comparable. Nintendo must have spent millions on developing the Game Boy, meanwhile retro handheld is a hobby project someone did over the quarter. Ever try to port and run an RTOS on those ARM chips? And port a mainstream Game Boy emulator to it? “What do you mean you have to have MMU support?Just work, damnit?”
It’s completely comparable in this circumstance. They are performing similar functions, playing handheld games. My R36S is a pretty impressive little device, and it performs excellently at playing games. But using it is much more complicated and longer than popping a game in a gameboy.
Gameboy: insert game, turn on, play, turn off. R36S: turn on, 30-40 second boot time, locate game, play, exit emulator, shut down, 10 second shutdown time.
Sir, I sincerely think you missed the point. Somebody, that nobody who only knows just enough programming, spent three months (at most) in his basement, putting together a embedded Linux and integrated emulators in a portable computer, cannot be compared with a video game company’s officially released commercial product. The money, the time, the effort, the equipment, the testing, not one is in the same magnitude.
Sponsor a group of enthusiasts who have the right skill to live for a year, they can replicate Game Boy with modern hardware too, 100% identical or even better. Consumers like us who only paid $20 for the retro handheld emulator? We don’t have a right to complain about the performance and quality.
It’s not comparable. Nintendo must have spent millions on developing the Game Boy, meanwhile retro handheld is a hobby project someone did over the quarter. Ever try to port and run an RTOS on those ARM chips? And port a mainstream Game Boy emulator to it? “What do you mean you have to have MMU support?Just work, damnit?”
It doesn’t work like that.
It’s completely comparable in this circumstance. They are performing similar functions, playing handheld games. My R36S is a pretty impressive little device, and it performs excellently at playing games. But using it is much more complicated and longer than popping a game in a gameboy.
Gameboy: insert game, turn on, play, turn off. R36S: turn on, 30-40 second boot time, locate game, play, exit emulator, shut down, 10 second shutdown time.
Sir, I sincerely think you missed the point. Somebody, that nobody who only knows just enough programming, spent three months (at most) in his basement, putting together a embedded Linux and integrated emulators in a portable computer, cannot be compared with a video game company’s officially released commercial product. The money, the time, the effort, the equipment, the testing, not one is in the same magnitude.
Sponsor a group of enthusiasts who have the right skill to live for a year, they can replicate Game Boy with modern hardware too, 100% identical or even better. Consumers like us who only paid $20 for the retro handheld emulator? We don’t have a right to complain about the performance and quality.