• theshatterstone54@feddit.uk
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      9 months ago

      Shadow of Mordor wasn’t bad. In fact, all reviews agreed the Nemesis System is amazing. Shadow of War, with its microtransactions that were later removed, was the problematic one. I only bought it long after the transactions were removed so I never got to experience them and was overall very happy with the game, having spent aboit 200 hours on it.

  • magnetosphere@fedia.io
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    9 months ago

    Raid: Shadow Legends. The commercialization is ridiculous, the constant attempts to grab money are downright pathetic, but hey, it looks good on my tablet.

  • Kolli@sopuli.xyz
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    9 months ago

    Back 4 Blood. I actually quite enjoyed the game and the characters. Sadly it was doomed from the start and they can blame no one but themselves. It’s essentially dead now I gather.

    • Domi@lemmy.secnd.me
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      9 months ago

      Does the game have anything going for it at all?

      Played it during the beta and it’s not like it’s an inherently bad game, but Left 4 Dead did it all better and 10 years before.

      It’s on sale for 5 bucks all the time but even for that price I never had the desire to play if over Left 4 Dead.

      • Kolli@sopuli.xyz
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        9 months ago

        I played during beta and after too. The deck building aspect was one of the best parts. It was nice making different builds for runs, some for pistols only, some for headshot-bonuses and some for melees. :) Also it was nice to carry noobs with my refined builds.

        Also the characters had some casually heartwarming dialogue.

        But the paid DLCs and high price made me never actually buy the game (lisence). I think it doesn’t have support for community servers either, so when they stop supporting it, it’s dead.

    • hightrix@lemmy.world
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      9 months ago

      This game has one of gaming most fun moments in it…. If you get the right song on the jukebox.

      That mission was so amazing the first time with Black Betty blasting.

  • coffinwood@feddit.de
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    9 months ago

    The original release of No Man’s Sky, and Starfield.

    I myself don’t see them as bad games, but acknowledge the false promises, shortcomings, bugs, etc.

    • CubbyTustard@reddthat.com
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      9 months ago

      I’m at level 125 or so in Starfield, NG+7 or 8.

      They told me it was gonna be fallout in space. I love fallout, a lot. I love space.

      I am into Starfield.

      The only thing I have grown to hate, absolutely despise and if there is not a zero day console mod for this I’m making one; the damn temple mini game where you have to touch the little balls. Omfg what a pain in the ass.

      Everything else I like. I look forward to dlc and mods.

    • Viking_Hippie@lemmy.world
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      9 months ago

      Personally I’d classify Starfield as solidly mediocre. Not anywhere near the revolution that Bethesda promised, but not awful as some people say either.

      5/6 out of 10 is still good enough to play, just not worth AAA prices.

    • shiroininja@lemmy.world
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      9 months ago

      I prefer launch no man sky to what it is now. Sometimes you don’t need a hundred features and multiplayer in a game. Sometimes you just want to calmly explore the universe and feel alone for a bit. Not have a million things to do and pop ups . I have enough of that in my life and other games

      • coffinwood@feddit.de
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        9 months ago

        Yes the feeling of being alone in a whole solar system was / is awesome. And launching into space for the first time.

    • Klear@lemmy.world
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      9 months ago

      Speaking of No Man’s Sky, I got it for VR and never played it flatscreen, but I have over 100 hours even though the VR mode is ridiculously terrible and mods go only so far to fix some of the annoyances.

  • parpol@programming.dev
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    9 months ago

    Castlevania II - Simon’s Quest

    I know all the secrets by heart from playing it as a kid, and while clunky, it is a fun challenge to beat within the time limit to unlock the best ending.

    • BruceTwarzen@kbin.social
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      9 months ago

      I always thought the game was really good. I played it for days as a kid. I never got far because some puzzles are pretty much impossible to solve without a guide as far as i remember. I loved the day night cycle, even tho they went kinda crazy with it.

    • Noxar@lemm.ee
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      9 months ago

      Simon’s Quest doesn’t deserve to be called a bad game. The music and graphics are quite good for the NES and the open structure of the game was quite novel and many elements like the leveling system became staples of the series from SotN onward. The thing that really holds it back is the terrible english translation which makes the puzzles way harder than they need to be.

  • Omega_Haxors@lemmy.ml
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    9 months ago

    I play a really old build of minecraft, and am intimately familiar with how bad of a game that version really is. It has many, many flaws.

      • leanleft@lemmy.ml
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        9 months ago

        alot of the rebuttles are arguments that i would classify as attribution spoofing.

        technically anything that anyone has ever, said, done, or wrote, has happened before. after experiencing a novel concept… you can search back through history and claim it to be “not a new idea” and claim it for yourself. no?

  • bigboismith@lemmy.world
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    9 months ago

    Victoria 3 on launch. First game I turned Finland into the richest country on earth by capita is 30 years.

    • xmunk@sh.itjust.works
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      9 months ago

      Victoria 3 is the game I keep tabs on the news feed for - it’s getting better (mostly - slowing down economic growth is just far less fun) but not there yet… and the potential is amazing.

  • Lath@kbin.earth
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    9 months ago

    Alpha Protocol - rereleased on GOG now! Get it while it’s hot with only a slight discount!
    Still as buggy as ever! And it will probably work on your modern PC!
    Support the revival of old games!

    This is not an ad! It’s a series of exclamations!

  • Blóðbók@slrpnk.net
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    9 months ago

    The Isle is honestly pretty bad in many respects. In fact, it’s such a mess that I need to clarify which version I’m even talking about, because there is an OG version and an on-going complete rewrite, prompted by them having fired their only coder and no longer being able to understand their own codebase.

    The OG version was special. It was very simple, quite buggy and in a constant, obvious state of plans-and-hopes (being EA), but it had a unique atmosphere - the only true survival-horror to date, as far as I’m concerned/aware (only rivalled by some of my experiences playing DayZ, back when it was still an Arma 2 mod).

    Playing a herbivore, resting/hiding in a bush in the pitch-black darkness of night with only limited night-vision letting me see my immediate surroundings and footprints on the ground, the sound of a massive, rumbling carnivore sniffing for traces of food was quite a thrill. Not to mention the moments after when a pair of jaws around my size suddenly emerge out of the darkness.

    That kept me playing.

    Then they stopped working on that and began their rework from the ground up. The rework (which they call EVRIMA) has (or had) no day-night cycle (always daytime), went from being set in an arboreal environment to tropical jungle, and had two playable dinosaurs (one herb- and one carnivore) of about equal size. No creepy nights, no asymmetric gameplay, no horror elements, different feeling in both how it feels to play and how it looks, and it also ran like crap on any device.

    They’re slowly working on it; it has some more dinosaurs now etc, but last I played, it still didn’t feel the same and it was still buggy and severely incomplete. What emergent horror elements one might get out of the reworked version I feel are but shadows of what could have been.

    And yet there’s none other like it.

    Edit: I believe the current version does have night-time, but it doesn’t (or didn’t until recently) have night-vision and IIRC the nights are not as horrifying.

  • Timwi@kbin.social
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    9 months ago

    Keep Talking and Nobody Explodes. It comes with a laughable 11 modules which you tire of after a couple weeks of playing. It’s badly coded and its modding support is flimsy and haphazard. The developers are unreachable and uncooperative.

    Without mods, you’d put down the game after a week and forget about it completely. With mods (created for free by the community) you now get a wealth of thousands of modules, but you also need multiple extra mods to get simple basic functionality that should be in the base game. Wanna play more than 100 modules? Game crashes on startup unless you install the Tweaks mod. Wanna play just the modules that your friends enjoy? Gotta mess around with Steam workshop subscriptions for hours unless you install the Mod Selector mod. Wanna play a specific set of modules you like? Good luck getting the right RNG, unless you install the DMG mod. Wanna play more than one bomb? Needs the Multiple Bombs mod. Some modules are genuinely unplayable unless you get the Boss Module Manager mod, which in turn relies on a volunteer-run external website to be running and to be constantly updated by volunteers. Even Camera Zoom is a separate mod!!

    99% of the game is made for free by volunteers, and yet it’s the garbage 1% that everyone has to pay for. It’s a travesty.

    • teawrecks@sopuli.xyz
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      9 months ago

      Cool, didn’t know the modding community was the way to go. I would always break it out at a party, it would be fun for a bit, but yeah, eventually it’s just the same thing but faster. I’ll have to take a look at the mods.

  • LucasWaffyWaf@lemmy.world
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    9 months ago

    Unreal 2: The Awakening

    I never played the first one as a kid, but my little brother found a used copy of its sequel for the Xbox while in town with mom once. I was like, 9 years old at the time, and the game blew my dang mind! Big over the top first person action with all these cool looking guns, shooting these weird giggly aliens, their bodybuilding handler aliens, buncha dudes in power armor, all while on a big journey across space visiting many different worlds, it was so sick for me at the time!

    Much later, I finally checked out the first game on PC and uh. Yeah. Yeeaaah Unreal 2 is kind of an insult to how majestic the first game was.

    Unreal 2 is a bad game in comparison, and I will admit it! It’s slower, the enemies are mostly boring to fight compared to the Skaarj in the first game, the weapons are bog standard with little that makes them stand out, it very much suffered from “We can do Halo, too!” The story is kinda lame, the levels aren’t the most interesting to play in, and most importantly: It lacks that sense of adventure and wonder the first game was loaded with.

    But man, when I was a kid? It was god damn cinematic to me.