Scalebound. That open-world Star Wars game. SimsVille
Thank you!
Thank you!
Uhh you’re welcome?
What are you thanking for?
Two come to mind. Hardware Rivals which I got for free on PSN ages ago. The other is Mass Effect 3 multiplayer. I think I was in top 100 N7 rank percentile at one point. I’ve never been good at a multiplayer game since.
Any sort of sequel to the Tribes series. Talk about a franchise that had, at one point, a massive amount of potential that was completely squandered!
It has momentum (the franchise, not just the gameplay mechanic. Lol) and the visuals and world lended itself to be turned into something with great storytelling of they really wanted to make it into a story as well. Plus, it was fun a hell!
Ascend is technically still online, but any sequel that gets “announced” every one in a while is a lost cause from the start
Wildstar
Evolve stage 2! Very fun and very unique game. Their battle pass monetization scheme fizzled out and they took down the servers. There may be some community run servers going, but getting onto them for a small player base that’s going to beat my ass just doesn’t seem worth.
The cancelled suite of Alternate Reality games.
Omfg…
Yesssssss. Our entire family loved The Dungeon so much. My father wrote a letter to the developers and got a response, with excited descriptions of upcoming games in the series that never came to be. The producer or developer, or whoever wrote him back was bragging about how the next game would have characters you could actually see while in combat! (E: referring to The Arena)
The Dungeon already sort of gave up on the original design. Philip Price wrote The City and the extension mechanism that things were supposed to plug into, but the new developers who finished The Dungeon didn’t use any of it. So it was a one-way trip… Except you couldn’t actually transfer characters, it was broken. :-/
Limit Theory. Quite the ambitious space simulator being developed by one dude. I recall seeing their dev log videos on youtube.
Dota Underlords
I miss firefall. It was very innovative and enormous. The devs were trying new ideas in the alpha all the time.
I never played that game, but I was about to… I literally installed it, but didn’t play it, and it got canceled and shut down very shortly after. (I was a bit out of the loop, I guess)
I still have it late in my Steam library, so I think about it a decent bit
EverQuest next
Are you playing Pantheon?
I’m not familiar, I was really hopeful for a lot of systems that were described in EQN
You might enjoy it - it feels like a successor to the first EQ: https://www.pantheonmmo.com/
Unreal Tournament series
UE4 movement was buttery smooth
I really am dissapointed in current gaming, thought wed have a game in each genre that supported custom content, like ue would let ppl make their own maps/weapons, etc. everquest landmark for mmo worlds, etc.
Garry’s mod/source games is about the closest we have to that. Or i guess Roblox too…?
s@ndbox but it really depends how it goes, they are leaning more towards being a game engine than something like gmod where you can bring stuff over from one world to another, like scifi element hoverboards, etc. to a fantasy world and vice versa.
maybe with desktop tools being so fleshed out well see better in game tools for creation, tho now I use blender and want more games to support mods and custom content.
Prey 2
The original concept for Bioshock infinite.
man, you just pissed me off reminding me of that game